

Sound good? Then let's get started.įor starters, I came across an article that details this exact scenario.

And then later we can then replace each and every building with a high-res model for our final UDK product. In such a scenario what we really need is an entire 3D city exported from Google Earth to serve as a TEMPLATE. However, what if you wanted to repeat this process for an entire city? Manually exporting every building one at a time would be extremely tedious and a complete waste of time since the models in Google Earth are low-res and would have to be re-created (again) at some point anyways, one at a time, for the final UDK product. In a recent post, I touched on a workflow to export models from Google Earth into UDK.
